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Description
For a texture styled after something so clearly mechanical, they yield some surprisingly nice non-machinelike expressions sometimes. Though once again, I think it's the sph/shadows playing tricks on my eyes, making me see a happier expression than what's actually there.
A screenshot from Phobos in Final Judgment. I made the skydome normally present in that stage semi-transparent because I enabled AL for the whole stage and it simply got too bright. Makes for a strange BG though.
I ran him through so many motions looking for another one like Eden that suited him... XD
A screenshot from Phobos in Final Judgment. I made the skydome normally present in that stage semi-transparent because I enabled AL for the whole stage and it simply got too bright. Makes for a strange BG though.
Image size
1920x1080px 1.56 MB
© 2015 - 2024 Nintendraw
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